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EQUIPMENT

 

  • Camera - to ensure that we could film throughout the day, we took 2 batteries

  • Tripod - used when filming the counselling scene to contrast the steadiness and slowed pace of this scene with  the shaky handheld, fast pace of the scene in the farm outbuilding

  • Dolly - this was planned to use in Verne High Angle battery, however when changing our location the dolly did not work well on the uneven floor. Thus, the dolly was not used for the footage that made our final opening 

  • Title card - used to project light onto the wall in the shape of the words 'Hel's Game'

  • Torch - for added light

PROPS

 

  • Candles - signifies the change in time due to it burning down

  • Camping bed - shows that Nathan was being somewhat taken care of by his captor. Also used to create the creaking npise

  • Tankard - again shows he is being cared of

  • Photos - show Hel's past victims after they are deceased - increases the tension as audience realise what may happen to Nathan 

  • Light bulb - this smashes for no reason, suggesting the paranormal activity within the room

  • Clip board - used by the counsellor, to suggest her professionalism 

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